AI Insights · Timothy · July 2021
Top 5 Slime Games on Android in Africa - Q2 2021
Explore the performance of the top 5 slime game apps on Android in Africa during the second quarter of 2021, including download, revenue, and active user trends.
In the second quarter of 2021, the top 5 slime games on the Android platform in Africa showcased diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared based on Sensor Tower data.
Slime Simulator Time: 3D ASMR from Questzy experienced a downward trend in weekly downloads, starting from approximately 24K at the end of March and declining to around 10K by the end of June. Weekly active users followed a similar pattern, decreasing from about 63K to 37K over the quarter. Revenue was negligible, peaking at just $1 in the week of May 10.
Super Slime Simulator: DIY Art by Dramaton saw a mixed trend in weekly downloads, starting at 14K at the end of March, dipping mid-quarter, and then recovering to nearly 13K by the end of June. Active users fluctuated but ended on a high note, increasing from 43K to 39K. Revenue was minimal, with slight peaks of $1 in mid-May and $3 in late June.
Makeup Slime Game! Relaxation from The Fat Unicorn showed a consistent decline in weekly downloads, starting at 3K at the end of March and dropping to around 1.5K by the end of June. Active users also decreased from approximately 1.9K to just under 1K over the same period. The app did not generate any revenue during this quarter.
Slime ASMR Simulator DIY Slime by Jamcoco experienced a gradual increase in weekly downloads, starting at 1.3K at the end of March and reaching nearly 1.9K by late June. Active users also saw an upward trend, rising from 727 to 1.1K over the quarter. Revenue data was not available for this app.
Goo: ASMR Slime Simulator from EXOMIND had a notable increase in weekly downloads, especially towards the end of the quarter, peaking at over 7K in the week of June 21. Active users mirrored this trend, rising significantly to over 10K in the same week. Revenue also showed a positive trend, increasing to $95 by the end of June.
These insights highlight the varied performance of slime game apps on Android in Africa during Q2 2021. For more detailed analytics and trends, visit Sensor Tower.